feTurbulence (SVG Filter Effect)
By mbystedt on Feb 27, 2014, 9:50:02 PM
The turbulence filter effect creates semi-transparent smoky or wave-like image. This is useful for adding texture with other filters.
The seed attributes ensures the same result every time despite this being pseudo-random.
Attribute |
Values |
Comments |
baseFrequency |
#[,#] |
A single number to define x and y or two to define them separately. Quite low numbers between .01 and .1 give interesting results. 0 is the default. |
numOctaves |
# |
A higher integer number gives more detailed turbulence. 1 is the default. |
seed |
# |
Integer seed for the random generator. 0 is the default. |
stitchTiles |
stitch | noStitch |
If stitch then a smooth transition at tile boundaries is attempted. noStitch is the default. |
type |
fractalNoise | turbulence |
The two types give different turbulence. turbulence is the default. |
See: Filter Effect Common Attributes